Unity from Zero Basic to Getting Started☀️| The basic knowledge introductory chapter, you can play the game after reading it! | Looking for Treasure at Station C

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  • 📢This article is original by God Y., first published in CSDN🙉
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❤️Looking for the treasure of C station-Unity

📢Foreword

  • This article is a detailed introduction to a Unity basic knowledge column
  • Make it easier for everyone to learn some introductory knowledge of Unity
  • For friends who are interested in Unity , your benefits are here, come and take a look with me~
Unity introductory series articles
Links to the following article columns: Unity basic knowledge learning column

🧡Unity Zero Foundation to Getting Started (1) ☀️| Let's walk into the game engine world together-Unity's old stories (^_−)☆

  • This article gives a detailed introduction to Unity 's background story, introduction, development history and Unity features
  • If you don’t know enough about the Unity engine, or even if you only heard of Unity and don’t even know what it is, then you have to take a look
  • At the very least, after reading this article, you can know what Unity is. If others mention it in the future, you can also make a statement, and it will save you face~

This is the link and catalog of this article. Interested friends can click on the link to learn more about it~

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💛Unity Zero Foundation to Getting Started (2) ☀️| Unity Download and Installation—Use UnityHub to download various versions of Unity (collection)

  • The content of this article is very simple, introducing the installation and use of each version of Unity
  • For those who want to start using Unity , you can download a Unity and experience it yourself.
  • After reading this series of articles, the mini-games of tank wars and aircraft wars posted on my blog are just right to use to make a game for yourself!

This is this article. Interested friends can click on the link to learn more about it~

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💚Unity Zero Foundation to Getting Started (3) ☀️| Easy to learn Unity interface layout and simple examples-entry level! (^_−)☆

  • Starting from this article, we are about to enter the stage of learning knowledge.
  • This article focuses on the Unity interface layout, and uses a simple example to do simple teaching
  • At the beginning of the article, the official download link of Unity is provided
  • Then start from the creation of the first project , introduce the various interface functions of Unity, and how to create
  • After entering Unity , I also made a graphical introduction to the six views of Unity.
  • And Unity ’s shortcut bar and menu bar are also introduced in detail.
  • For Unity project commonly used keyboard shortcuts are also compiled a
  • At the end, it is simple to create an example operation, and the introduction is very detailed~

This is the catalog of this article. Interested friends can click on the link to learn more about it~

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💙Unity from zero foundation to introduction (4) ☀️| Learn these practical knowledge points of Unity, I can also make small games! (^_−)☆

  • This article introduces some of the most basic knowledge in Unity
  • Including game composition, what is a game object, terrain, coordinate system, etc. made a basic introduction
  • After reading this article, you will have a certain understanding of common knowledge in Unity, so that you can better use the Unity engine to create more interesting things.

This is the catalog of this article. Interested friends can click on the link to learn more about it~

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💜Unity Zero Foundation to Getting Started (5) ☀️| Learning these common components of Unity, I am one step closer to developing ⭐️3A game masterpiece⭐️! (^_−)☆

  • If you see this in this series, you can really get started with some things.
  • The previous ones are the most basic theoretical introductions, and then you can get started with them.
  • This article introduces the most commonly used things in Unity - components
  • Why are components the most commonly used?
  • Because all GameObjects have different functions because of the different components they add
  • This article introduces the commonly used components of Unity, so you don’t get lost after reading it~

At the beginning of the article, I first introduced what a component is and three essential sentences in Unity :

  • A game consists of multiple scenes (Scene)
  • A scene is composed of multiple game objects (GameObject)
  • A game object is composed of multiple components

I also introduced the engineering structure of Unity by the way,
and then introduced some commonly used components in Unity .

This is the catalog of this article. Interested friends can click on the link to learn more about it~

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💗Unity Zero Foundation to Getting Started (6) ☀️| Only this article will let you learn the most important part of Unity-the script component✨

Some small partner will ask the script also considered Unity one of the components , the article introduces the Unity of the components , why not on the one described it?

Because the position of the script in Unity is still very important, after all, all game logic and operations are executed in the script

No matter how great an engine is, it still depends on writing code to operate it haha!

Then this article gives a very detailed introduction to the script components in Unity . If you are not detailed enough, you can bite me along the network cable~

The article introduces Unity 's script concepts, development tools, script structure, script life cycle and debugging methods.

It also introduces some commonly used APIs , which will satisfy you and make learning comfortable~

This is the catalog of this article. Interested friends can click on the link to learn more about it~

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💖Unity Zero Foundation to Getting Started (7) ☀️| Know some of the most commonly used UI systems in the Unity engine, this article is enough!

  • In a game, the UI is most intuitively linked to the user experience
  • Because whether it’s a game or software, the first sense that a user opens is brought about by the UI
  • This article gives a brief introduction to several commonly used UI systems in Unity , including GUI , UGUI , NGUI , FairyGUI, etc.
  • The focus is on UGUI , because UGUI is currently used by Unity .
  • Including some commonly used components in UGUI , such as text boxes, pictures and buttons, etc.
  • For your knowledge of UI , you must not miss this article!

This is the catalog of this article. Interested friends can click on the link to learn more about it~

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💘Unity Zero Basic to Getting Started (8) ☀️| Easily learn the use of Unity's UGUI basic controls (including a simple health bar, blue bar design)

  • The previous article introduced several UI systems in Unity
  • Then this article will give a more detailed description of UGUI and reference cases
  • There is also a small demo with a blood bar and a blue bar at the end
  • After reading this article, you can basically get hands on the actual operation of UGUI !

This is the catalog of this article. Interested friends can click on the link to learn more about it~

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  • At this point, the basic knowledge of Unity is considered to be finished.
  • This article is additionally raised about Unity in the GC optimization , allowing you to Unity in optimizing a simple understanding
  • So as not to cause excessive waste of resources when operating the project
  • This article is still very comprehensive. After you have thoroughly understood the above knowledge, you will find this article really useful when you read this article again! ! !

This is the catalog of this article. Interested friends can click on the link to learn more about it~

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💬Summary

  • This article is an introduction to the Unity basic knowledge column written by individuals , and it is also equivalent to an index of knowledge learning.
  • I hope it will be helpful to everyone's study

See you next time~

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